emby

Thursday 17 October 2013

Looking into 'charm'

What games have we seen so far then? Wide Sky, Zack & Wiki and The Legend of Zelda to name a few. Fortunately, with connecting this to my Literature and Contextual reviews coming up in a couple of months, I've started looking at more iOS games which fall under the same category.

A game I've had for a while now is one called Lili, a really colourful adventure puzzler for iOS. It came out about a year back and if I'm not mistaken it was featured on iTunes' App Store as an Editors Choice (might be wrong about that though, no quotes please). It's a pretty fun game with really attractive stylistic art. Characters are also quirky which makes it for a fun game to play all round. Take a look:




I can outright say that this is definitely a game to play if you've not had the chance to yet, and better still, it sits on the App Store at a modest £1.99 so go now young followers, adventure awaits!



... Oh you're still here?

Alright then, on the researchy side of things, the modelling is a mixture of low and high poly, with the main environment being low and the character modelling on the opposite end of the spectrum. That being said, the game still looks gorgeous. The blocky, flat colours lend to the charm of Lili like we've seen in other games before and the detailed texturing on Lili herself makes it really enjoyable to be part of her character. Besides, who doesn't love a girl with glasses?

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