emby

Thursday 10 April 2014

Building the level

Now I have my character design sprites in place, I've gone ahead and started building a test level in Construct 2 to try and understand how the program works. It seems incredibly straightforward but I'm sure I'll find a way to struggle with it. It runs on conditions and if statements, much like Visual Basic (I did computing in college) but in a more user friendly manner and not just lines of writing code.

For the time being I've gone ahead and made a grass floor sprite so Ella has something to walk on when she's in the game world. The idea is to have some floor sprites with gaps in them when they're covered in paint which aren't solid so Ella can fall through them, thats for a future patch though.

Here's a first draft of the grass:


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